Actual Last Call gameplay showing the bar, shelving, staff and player character
Marji Development Studio presents

LAST CALL

Run a neighborhood bar from first pour to last call. Stock it, serve the crowd, handle the mess and build a business worth coming back to.

First-person simulation Bar management Windows PC Coming Soon
Explore the game Steam page coming soon
A complete shift

Behind the counter, all night.

Last Call is built around the work of running the bar yourself. Prepare before opening, manage the crowd as the room fills, then close out the night and decide what comes next.

Actual Last Call gameplay at the beer taps
Service

Pour, serve, repeat.

Use the taps, bottles, glasses and trays to fill real orders. Keep the right drink moving toward the right customer while the next job is already waiting.

Actual Last Call gameplay showing customers and the double entrance
Customers

The shift starts at the door.

Guests arrive, get admitted, take seats and move through a full visit from order to payment. Mistakes at the door or during service can turn an ordinary night into a problem.

Actual Last Call gameplay showing staff, stock and bar equipment
Management

Keep the business moving.

Restock physical inventory, hire staff as you grow, pay the bills and decide when the bar is ready for more capacity, equipment and a better finish.

Progression

A small bar can become a serious operation.

Last Call’s progression is already built around visible changes to the business: more products, more seats, more staff, new equipment and renovation finishes.

20progression levels
13drink products
5business sizes
3renovation finishes
Actual game imagery

Built from the game, not from concept art.

Every image on this site is taken from Last Call’s actual in-game captures. Click a screenshot to view it larger.

A few stools. One table. A night to make it work.
Last Call · Coming Soon for Windows PC
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